A Message from the Dev Team

March 22, 2021

Hello, Bless Unleashed community!

First, we are thrilled to hear that our community is enjoying the recent 2021 Spring Update that the studio has been preparing for quite some time.

And as many of our players are aware, we are always monitoring and closely reviewing the feedback coming from our player base.

While the recent Spring Update brought many changes and improvements, there were some class balance changes that were mistakenly left out in our recent Spring Update's release notes causing confusion amongst the player base. It was never the studio's intention to have this important information omitted from the release notes, and for that, we humbly apologize for any confusion and frustration it caused to our players.

As the studio is always committed to open, transparent communication with our community, we strongly believe that the community should be informed of the intent and reasoning, in detail, of the changes that were made.

When maintaining class balance our design philosophy is to ensure that players can steadily progress through PvE content and feel as though their characters are growing stronger through that progression, while also ensuring that during PvP no class is greatly outperforming another similar character from a different class. 

Since our launch, our team has been closely observing the balance for PvE as well as PvP content while collecting a lot of data from Red Basin and Warlords Arena, Win-Loss data from PvP, performance data in PvE as well as reports given from our community regarding class balance. The development team has been testing balance adjustments internally to verify these reports. And to make precise balance changes, related balance adjustment tests have been carried out internally to verify the reports from the community with the performance data obtained from the game.

The test results verified many of the concerns and reports given by the community, that the Crusader was under-performing while the Mages were highly out-performing the rest of the group.

These changes were implemented in our recent Spring Update. The recent balance adjustments not only affected the Mage class, but brought the under-performing Crusader class back to the balanced baseline performance level and included necessary adjustments to the other classes. However, in the process of applying the new changes, it was revealed that there were unknown bugs related to the Mage class’s skills and that the balance changes were mistakenly omitted from the update patch notes which caused confusion and misunderstanding from the community. 

Round 8 Studio humbly apologizes for the misunderstanding that this has caused and are working to expedite the bug fixes for the mage class as soon as we can. 

Again, we apologize for the confusion that this has caused and the studio is reinforcing our internal process to prevent such incidents from occurring in the future. We want to reiterate to  our players and community- we are constantly striving to provide fair and balanced gameplay to our players and content that everyone can enjoy.

Thank you for your understanding.

Koven Park
Head of Development
Round 8 Studio

 

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