Dragon Ball FighterZ Patch Notes v1.32
Notes:
- Battle version update required. Previous replays will NOT be viewable.
- Some characters received no nerfs/adjustments, so reasons/intentions are not listed.
Android 16
Dynamite Driver (Light)
- Sped up the attack's start-up.
Dynamite Driver (Heavy)
- Increased distance moved during the attack.
Gliding Powerbomb (Heavy)
- Increased distance moved during the attack.
Android 18
Barrier
- Special Moves can now be performed during the attack.
Android 19
Support Attack (Medium)
- Increased distance Android 17 moves during the attack (grounded version).
Android 20
Support Attack (Heavy)
- Reduced delay.
Android 21
Support Attack (Unique)
- Holding the button now changes the behavior of the attack.
- A standing Unique Attack can now be performed during stun."
Total Detonation Ball (Light/Heavy)
- Sped up timing at which Super Dash can be performed.
- Adjusted hitstop when the attack is guarded.
- Reduced delay.
Kamehameha
- Super Dash and other Special Moves can now be performed.
(Inputting ↓ prevents a follow-up from being performed.) - Increased stun time.
Consecutive Energy Blast
- Super Dash and other Special Moves can now be performed.
- A mid-air forward dash can now be performed."
Explosive Energy Blast
- Increased stun time for the explosion.
- The attack can now hit opponents in a sliding knockdown.
Solar Flare
- Added invincibility to jumping attacks at the start of the motion.
Homing Energy Blast
- Reduced delay.
Android 21 (Lab Coat)
Savory Slicer
- Added Ki Blast properties.
Vertical Savory Slicer
- Added Ki Blast properties.
Appetizing Rush
Reduced damage.
Excellent Full Course
- Made it difficult for an issue to occur in which the opponent's assist characters would exhibit odd behavior under certain conditions.
Z Assist (A Type)
- Added Ki Blast properties.
Bardock
Rebellion Spear (Light)
- Sped up the attack's start-up.
Rebellion Spear (Heavy)
- Increased distance moved during the attack.
- Reduced hitstop when the attack is guarded.
Tyrant Lancer
- Sped up the attack's start-up.
Riot Javelin
- Sped up the attack's start-up.
Z Assist (A Type)
- Adjusted knockback.
Beerus
Crouching Medium Attack
- Added invincibility to projectiles (except low-hitting projectiles) partway through the motion.
God of Destruction's Judgment
- Increased the attack's damage.
- Reduced delay when it misses.
Broly
Standing Light Attack: Follow-up 2
- Increased distance moved during the attack.
Jumping Heavy Attack
- Increased stun time during camera effect.
Jumping ↓ + Heavy Attack
- Attack behavior can now be changed with a → input before the attack.
Broly (DBS)
Crouching Unique Attack
- Increased stun time.
Jumping Unique Attack
- Reduced delay.
- Blast speed can be altered with a ↑ or ↓ input.
Z Assist (B Type)
- Adjusted knockback.
Captain Ginyu
Standing Medium Attack
- Reduced delay.
Crouching Medium Attack
- Sped up the attack's start-up.
Standing Heavy Attack
- Increased distance moved during the attack.
- The Ginyu Force can now be called during the spin.
Unique Attack (Recoome)
- Increased distance moved during the attack.
Strong Jersey
- Increased distance moved during the grounded version of the attack.
Powerful Energy Wave
- Adjusted knockback.
- Special Moves and Super Dash can now be performed with one level of charge.
- Adjusted damage during one level of charge."
Z Assist (A Type)
- Increased stun time.
- Adjusted knockback.
Z Assist (B Type)
- Two members of the Ginyu Force are now called.
Cell
Standing Medium Attack
- Increased distance moved during the attack.
Rolling Crush (Light/Medium)
- Cell now faces the opponent during the final hit of the mid-air version.
Kamehameha
- Increased stun time (except for the grounded follow-up version).
- Adjusted knockback.
Z Assist (A Type)
- Increased stun time.
Z Assist (B Type)
- Increased stun time.
Standing Heavy Attack
- Increased stun time during camera effect.
- Increased blockstun.
- Increased opponent's hitstop when the attack is guarded.
Cooler
Death Chaser (Medium)
- Adjusted distance moved during the grounded version of the attack.
- Sped up the start-up of the grounded version of the attack."
Death Shaker
- Sped up the attack's start-up.
Death Crasher
- Increased stun time when the attack lands at a distance.
- Sped up the attack's start-up.
Frieza
Standing Light Attack: Follow-up 2
- Sped up the attack's start-up.
Standing Medium Attack
- Increased distance moved during the attack.
You won't survive this
- Blast speed can now be changed with a ← input.
- The move is now canceled when Frieza takes damage.
Z Assist (A Type)
- Start-up position can now be changed with a ↙ or ↘ input.
Z Assist (B Type)
- Blast speed can now be changed with a ← input.
Z Assist (C Type)
- Adjusted where the character appears.
Gogeta (SSGSS)
Crouching Heavy Attack
- Added landing delay.
Gohan (Adult)
Masenko
- Increased stun time.
Gohan (Teen)
Z Assist (A Type)
- Increased stun time.
Z Assist (B Type)
- Increased the number of hits.
- Adjusted knockback on hit.
Goku
Kamehameha
- Increased stun time (except for the follow-up version).
- Adjusted knockback (except for the follow-up version).
- Adjusted hitstop when the attack lands at a distance (except for the follow-up version).
Kaioken (Additional Input: Light)
- Reduced delay.
- Adjusted hitstop and blockstun when the attack is guarded."
Kaioken (Additional Input: ↓ + Light)
- Sped up the attack's start-up.
- Increased hitstop on hit.
Kaioken (Additional Input: Heavy)
- Sped up the attack's start-up.
Goku (GT)
Standing Unique Attack
- Now deflects Ki Blasts partway through the motion of the attack.
Jumping Heavy Attack
- Can now be jump-canceled.
Kamehameha
- Increased blockstun for the grounded version.
- Increased stun time.
- Adjusted knockback for the mid-air version.
Z Assist (A Type)
- Increased blockstun.
- Increased stun time."
Super Ultra Spirit Bomb
- Adjusted maximum height when the opponent is at a high position.
Goku (Super Saiyan)
Dragon Flash Fist (Heavy)
- Added invincibility partway through the motion.
Kamehameha
- Increased stun time (except for the follow-up version).
Z Assist (A Type)
- Increased stun time.
Goku (Ultra Instinct)
Kamehameha
- Super Dash can now be performed on hit.
- Increased stun time.
Z Assist (B Type)
- Increased stun time.
Goku Black
Black Kamehameha
- Increased stun time.
Binding Black Kamehameha
- Increased stun time.
Z Assist (A Type)
- Increased stun time.
Gotenks
Standing Light Attack: Follow-up 2
- Adjusted stored input window, making it harder to accidentally perform the attack.
DIE DIE Missile Barrage
- Special Moves and Super Dash can now be performed.
- Vanish can now be performed if the attack misses."
Vengeful Shout
- Increased stun time.
Jiren
Crouching Light Attack
- Sped up the attack's start-up.
Standing Medium Attack
- Sped up the attack's start-up.
Crouching Medium Attack
- Sped up the attack's start-up.
Colossal Uppercut
- Increased the attack's damage.
Kefla
Standing Medium Attack
- Reduced delay.
Jumping Heavy Attack
- Sped up the attack's start-up.
Double Hammer
- Sped up the attack's start-up.
Super Cannonball
- Let's test this power out can now be performed partway through the motion.
Super Cannonball (Light)
- Sped up timing at which Super Dash can be performed.
Kid Buu
Kamehameha
- Increased stun time.
Pearl Flash
- Increased the base damage of the attack.
Planet Burst
- Increased the base damage of the attack.
Krillin
Solar Flare
- Added invincibility to jumping attacks at the start of the motion.
Kamehameha
- Increased stun time.
- Sped up timing at which Super Dash can be performed (grounded version)."
Afterimage (Heavy)
- Holding the button changes the behavior of the attack.
- Inputting → during the grounded version changes the behavior of the attack."
Z Assist (B Type)
- Increased stun time.
Majin Buu
Sweeping Breath
- Reduced delay.
Now Buu really... hate you!
- Added invincibility partway through the motion.
Turn into candy!
- Made it harder for an issue to occur in which Majin Buu would exhibit odd behavior when KOing an opponent under certain conditions.
Master Roshi
Afterimage
- Sped up the attack's start-up.
Thunder Shock Surprise
- Reduced delay on hit.
Kamehameha
- Other Special Moves can now be performed on hit.
Z Assist (A Type)
- Increased stun time.
Nappa
Blazing Storm
- Increased stun time.
Z Assist (A Type)
- Increased stun time.
Piccolo
Standing Light Attack: Follow-up
- Increased distance moved during the attack.
Standing Light Attack: Follow-up 2
- Increased distance moved during the attack.
Jumping Heavy Attack
- Adjusted knockback on hit.
- Increased stun time."
- Demon Shocker - Reduced delay for the version that shoots to the side.
Demon Slicer (Light, Medium)
- Increased distance moved to the side during the grounded version.
Z Assist (B Type)
- Sped up the attack's start-up.
- Adjusted where the character appears.
Super Baby 2
Crouching Light Attack
- Sped up the attack's start-up.
- Adjusted distance moved during the attack."
Standing Medium Attack
- Sped up the attack's start-up.
Revenge Final Flash
- Increased stun time.
System
Z Assist (C Type)
- Reduced cooldown time needed before next usage.
Ki Gauge
- Adjusted amount Ki Gauge is increased for some characters. The following characters are affected by this change:
- Hit, Zamasu (Fused),
- Janemba,
- Gogeta (Super Saiyan 4),
- Vegito (SSGSS),
- Gogeta (SSGSS),
- Android 21 (Lab Coat)
Trunks
Standing Heavy Attack
- Increased distance moved during the attack.
Jumping Heavy Attack
- Sped up the attack's start-up.
Masenko
- Increased stun time.
Change the Future
- Holding the button allows a Special Move to be performed.
Shining Slash (Light)
- Increased distance moved during the attack.
- Sped up the mid-air version's start-up.
- Shining Slash (Heavy) - Sped up the mid-air version's start-up.
Z Assist (A Type)
- Sped up the attack's start-up.
- Adjusted distance moved during the attack.
Z Assist (B Type)
- Increased stun time.
Vegeta (SSGSS)
Standing Light Attack: Follow-up
- Increased distance moved during the attack.
Big Bang Attack
- Increased the attack's damage.
- Special Moves and Super Dash can now be performed.
- Adjusted damage scaling.
Z Assist (A Type)
- Increased the attack's damage.
- Increased stun time.
Z Assist (B Type)
- Adjusted knockback.
Vegeta (Super Saiyan)
Super Dash Kick (Light)
- Bounce can now be changed with a → input on hit.
Consecutive Energy Blast
- Special Moves and Super Dash can now be performed.
- Vanish can now be performed if the attack misses.
- Adjusted damage scaling."
Interceptor Kick
- Added a medium version.
Videl
Crouching Medium Attack
- Sped up the attack's start-up.
Crouching Unique Attack
- Reduced delay.
Moonsault Kick (Heavy)
- Adjusted distance moved during the attack.
Justice Revenge
- Sped up the attack's start-up.
Yamcha
Standing Medium Attack
- Added invincibility (except for low attacks) partway through the motion.
Standing Heavy Attack
- Added invincibility partway through the motion.
Kamehameha
- Increased stun time.
Z Assist (A Type)
- Increased hitstop.
Z Assist (B Type)
- Increased stun time.