Dragon Ball FighterZ Patch Notes v1.32

May 23, 2023

Notes:

  • Battle version update required. Previous replays will NOT be viewable.
  • Some characters received no nerfs/adjustments, so reasons/intentions are not listed.


Android 16

Dynamite Driver (Light)

  • Sped up the attack's start-up.

Dynamite Driver (Heavy)

  • Increased distance moved during the attack.

Gliding Powerbomb (Heavy)

  • Increased distance moved during the attack.


Android 18    

Barrier

  • Special Moves can now be performed during the attack.


Android 19

Support Attack (Medium)

  • Increased distance Android 17 moves during the attack (grounded version).
    Android 20

Support Attack (Heavy)

  • Reduced delay.


Android 21

Support Attack (Unique)

  • Holding the button now changes the behavior of the attack.
  • A standing Unique Attack can now be performed during stun."

Total Detonation Ball (Light/Heavy)

  • Sped up timing at which Super Dash can be performed.
  • Adjusted hitstop when the attack is guarded.
  • Reduced delay.

Kamehameha

  • Super Dash and other Special Moves can now be performed.
    (Inputting ↓ prevents a follow-up from being performed.)
  • Increased stun time.

Consecutive Energy Blast

  • Super Dash and other Special Moves can now be performed.
  • A mid-air forward dash can now be performed."

Explosive Energy Blast

  • Increased stun time for the explosion.
  • The attack can now hit opponents in a sliding knockdown.

Solar Flare

  • Added invincibility to jumping attacks at the start of the motion.

Homing Energy Blast

  • Reduced delay.


Android 21 (Lab Coat)

Savory Slicer

  • Added Ki Blast properties.

Vertical Savory Slicer

  • Added Ki Blast properties.

Appetizing Rush

Reduced damage.

Excellent Full Course

  • Made it difficult for an issue to occur in which the opponent's assist characters would exhibit odd behavior under certain conditions.

Z Assist (A Type)

  • Added Ki Blast properties.


Bardock

Rebellion Spear (Light)

  • Sped up the attack's start-up.

Rebellion Spear (Heavy)

  • Increased distance moved during the attack.
  • Reduced hitstop when the attack is guarded.

Tyrant Lancer

  • Sped up the attack's start-up.

Riot Javelin

  • Sped up the attack's start-up.

Z Assist (A Type)

  • Adjusted knockback.


Beerus

Crouching Medium Attack

  • Added invincibility to projectiles (except low-hitting projectiles) partway through the motion.

God of Destruction's Judgment

  • Increased the attack's damage.
  • Reduced delay when it misses.


Broly

Standing Light Attack: Follow-up 2

  • Increased distance moved during the attack.

Jumping Heavy Attack

  • Increased stun time during camera effect.

Jumping ↓ + Heavy Attack

  • Attack behavior can now be changed with a → input before the attack.


Broly (DBS)

Crouching Unique Attack

  • Increased stun time.

Jumping Unique Attack

  • Reduced delay.
  • Blast speed can be altered with a ↑ or ↓ input.

Z Assist (B Type)

  • Adjusted knockback.


Captain Ginyu

Standing Medium Attack

  • Reduced delay.

Crouching Medium Attack

  • Sped up the attack's start-up.

Standing Heavy Attack

  • Increased distance moved during the attack.
  • The Ginyu Force can now be called during the spin.

Unique Attack (Recoome)

  • Increased distance moved during the attack.

Strong Jersey

  • Increased distance moved during the grounded version of the attack.

Powerful Energy Wave

  • Adjusted knockback.
  • Special Moves and Super Dash can now be performed with one level of charge.
  • Adjusted damage during one level of charge."

Z Assist (A Type)

  • Increased stun time.
  • Adjusted knockback.

Z Assist (B Type)

  • Two members of the Ginyu Force are now called.


Cell    

Standing Medium Attack

  • Increased distance moved during the attack.

Rolling Crush (Light/Medium)

  • Cell now faces the opponent during the final hit of the mid-air version.

Kamehameha

  • Increased stun time (except for the grounded follow-up version).
  • Adjusted knockback.

Z Assist (A Type)

  • Increased stun time.

Z Assist (B Type)

  • Increased stun time.

Standing Heavy Attack

  • Increased stun time during camera effect.
  • Increased blockstun.
  • Increased opponent's hitstop when the attack is guarded.


Cooler

Death Chaser (Medium)

  • Adjusted distance moved during the grounded version of the attack.
  • Sped up the start-up of the grounded version of the attack."

Death Shaker

  • Sped up the attack's start-up.

Death Crasher

  • Increased stun time when the attack lands at a distance.
  • Sped up the attack's start-up.


Frieza

Standing Light Attack: Follow-up 2

  • Sped up the attack's start-up.

Standing Medium Attack

  • Increased distance moved during the attack.

You won't survive this

  • Blast speed can now be changed with a ← input.
  • The move is now canceled when Frieza takes damage.

Z Assist (A Type)

  • Start-up position can now be changed with a ↙ or ↘ input.

Z Assist (B Type)

  • Blast speed can now be changed with a ← input.

Z Assist (C Type)

  • Adjusted where the character appears.


Gogeta (SSGSS)

Crouching Heavy Attack

  • Added landing delay.


Gohan (Adult)

Masenko

  • Increased stun time.


Gohan (Teen)

Z Assist (A Type)

  • Increased stun time.

Z Assist (B Type)

  • Increased the number of hits.
  • Adjusted knockback on hit.


Goku

Kamehameha

  • Increased stun time (except for the follow-up version).
  • Adjusted knockback (except for the follow-up version).
  • Adjusted hitstop when the attack lands at a distance (except for the follow-up version).

Kaioken (Additional Input: Light)

  • Reduced delay.
  • Adjusted hitstop and blockstun when the attack is guarded."

Kaioken (Additional Input: ↓ + Light)

  • Sped up the attack's start-up.
  • Increased hitstop on hit.

Kaioken (Additional Input: Heavy)

  • Sped up the attack's start-up.


Goku (GT)

Standing Unique Attack

  • Now deflects Ki Blasts partway through the motion of the attack.

Jumping Heavy Attack

  • Can now be jump-canceled.

Kamehameha

  • Increased blockstun for the grounded version.
  • Increased stun time.
  • Adjusted knockback for the mid-air version.

Z Assist (A Type)

  • Increased blockstun.
  • Increased stun time."

Super Ultra Spirit Bomb

  • Adjusted maximum height when the opponent is at a high position.


Goku (Super Saiyan)

Dragon Flash Fist (Heavy)

  • Added invincibility partway through the motion.

Kamehameha

  • Increased stun time (except for the follow-up version).

Z Assist (A Type)

  • Increased stun time.


Goku (Ultra Instinct)

Kamehameha

  • Super Dash can now be performed on hit.
  • Increased stun time.

Z Assist (B Type)

  • Increased stun time.


Goku Black

Black Kamehameha

  • Increased stun time.

Binding Black Kamehameha

  • Increased stun time.

Z Assist (A Type)

  • Increased stun time.


Gotenks

Standing Light Attack: Follow-up 2

  • Adjusted stored input window, making it harder to accidentally perform the attack.

DIE DIE Missile Barrage

  • Special Moves and Super Dash can now be performed.
  • Vanish can now be performed if the attack misses."

Vengeful Shout

  • Increased stun time.


Jiren

Crouching Light Attack

  • Sped up the attack's start-up.

Standing Medium Attack

  • Sped up the attack's start-up.

Crouching Medium Attack

  • Sped up the attack's start-up.

Colossal Uppercut

  • Increased the attack's damage.


Kefla

Standing Medium Attack

  • Reduced delay.

Jumping Heavy Attack

  • Sped up the attack's start-up.

Double Hammer

  • Sped up the attack's start-up.

Super Cannonball

  • Let's test this power out can now be performed partway through the motion.

Super Cannonball (Light)

  • Sped up timing at which Super Dash can be performed.


Kid Buu

Kamehameha

  • Increased stun time.

Pearl Flash

  • Increased the base damage of the attack.

Planet Burst

  • Increased the base damage of the attack.


Krillin

Solar Flare

  • Added invincibility to jumping attacks at the start of the motion.

Kamehameha

  • Increased stun time.
  • Sped up timing at which Super Dash can be performed (grounded version)."

Afterimage (Heavy)

  • Holding the button changes the behavior of the attack.
  • Inputting → during the grounded version changes the behavior of the attack."

Z Assist (B Type)

  • Increased stun time.


Majin Buu

Sweeping Breath

  • Reduced delay.

Now Buu really... hate you!

  • Added invincibility partway through the motion.

Turn into candy!

  • Made it harder for an issue to occur in which Majin Buu would exhibit odd behavior when KOing an opponent under certain conditions.


Master Roshi

Afterimage

  • Sped up the attack's start-up.

Thunder Shock Surprise

  • Reduced delay on hit.

Kamehameha

  • Other Special Moves can now be performed on hit.

Z Assist (A Type)

  • Increased stun time.


Nappa

Blazing Storm

  • Increased stun time.

Z Assist (A Type)

  • Increased stun time.


Piccolo

Standing Light Attack: Follow-up

  • Increased distance moved during the attack.

Standing Light Attack: Follow-up 2

  • Increased distance moved during the attack.

Jumping Heavy Attack

  • Adjusted knockback on hit.
  • Increased stun time."
  • Demon Shocker    - Reduced delay for the version that shoots to the side.

Demon Slicer (Light, Medium)

  • Increased distance moved to the side during the grounded version.

Z Assist (B Type)

  • Sped up the attack's start-up.
  • Adjusted where the character appears.


Super Baby 2

Crouching Light Attack

  • Sped up the attack's start-up.
  • Adjusted distance moved during the attack."

Standing Medium Attack

  • Sped up the attack's start-up.

Revenge Final Flash

  • Increased stun time.


System

Z Assist (C Type)

  • Reduced cooldown time needed before next usage.

Ki Gauge

  • Adjusted amount Ki Gauge is increased for some characters. The following characters are affected by this change:
    • Hit, Zamasu (Fused),
    • Janemba,
    • Gogeta (Super Saiyan 4),
    • Vegito (SSGSS),
    • Gogeta (SSGSS),
    • Android 21 (Lab Coat)


Trunks

Standing Heavy Attack

  • Increased distance moved during the attack.

Jumping Heavy Attack

  • Sped up the attack's start-up.

Masenko

  • Increased stun time.

Change the Future

  • Holding the button allows a Special Move to be performed.

Shining Slash (Light)

  • Increased distance moved during the attack.
  • Sped up the mid-air version's start-up.
  • Shining Slash (Heavy)    - Sped up the mid-air version's start-up.

Z Assist (A Type)

  • Sped up the attack's start-up.
  • Adjusted distance moved during the attack.

Z Assist (B Type)

  • Increased stun time.


Vegeta (SSGSS)

Standing Light Attack: Follow-up

  • Increased distance moved during the attack.

Big Bang Attack

  • Increased the attack's damage.
  • Special Moves and Super Dash can now be performed.
  • Adjusted damage scaling.

Z Assist (A Type)

  • Increased the attack's damage.
  • Increased stun time.

Z Assist (B Type)

  • Adjusted knockback.


Vegeta (Super Saiyan)

Super Dash Kick (Light)

  • Bounce can now be changed with a → input on hit.

Consecutive Energy Blast

  • Special Moves and Super Dash can now be performed.
  • Vanish can now be performed if the attack misses.
  • Adjusted damage scaling."

Interceptor Kick

  • Added a medium version.


Videl

Crouching Medium Attack

  • Sped up the attack's start-up.

Crouching Unique Attack

  • Reduced delay.

Moonsault Kick (Heavy)

  • Adjusted distance moved during the attack.

Justice Revenge

  • Sped up the attack's start-up.


Yamcha

Standing Medium Attack

  • Added invincibility (except for low attacks) partway through the motion.

Standing Heavy Attack

  • Added invincibility partway through the motion.

Kamehameha

  • Increased stun time.

Z Assist (A Type)

  • Increased hitstop.

Z Assist (B Type)

  • Increased stun time.

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