MY HERO ULTRA RUMBLE - Developer's Blog VOL. 26

May 27, 2026

Thank you for playing MY HERO ULTRA RUMBLE.

Today marks the beginning of Season 17!

From the entire development team, we would like to express our sincere gratitude to all players who continue to support the game.

New Character: Mirko

First things first, as with all new seasons, we would like to introduce the new playable character for Season 17!

This time, we would like to welcome pro hero Mirko to the MHUR lineup!

Mirko was developed to be a character who specializes in close-range combat, able to overwhelm her opponents with swift movements while unleashing a continuous chain of combo attacks.

She has a variety of Quirk Skills, such as her Quirk α, which allows her to leap like a rabbit. She can utilize her Quirk γ to neutralize opponent projectiles, and then quickly get in close to deliver a powerful heel drop with her Quirk β. Mirko specializes in swiftly closing the gap between her and opponents and bringing the fight to her preferred range!

Once an attack lands, she can immediately follow up with her Special Action “Luna Step.”

If Mirko gets knocked back by an opponent’s attack, she can also instantly prepare a counterattack with a second Special Action, “Luna Turn.”

We hope that players will enjoy entering the fray as the “Rabbit Hero” Mirko, who relentlessly pursues her opponents and aims for massive damage with continuous combos!

Mirko in MY HERO ULTRA RUMBLE

Season 17 Adjustments

Season 17 also includes various other adjustments.

We have improved the way markers can be used during gameplay, implemented an additional UI that alerts players when an opponent has locked onto them, and improved visual clarity for damage indicators. Through these adjustments, we hope to provide a more intuitive gameplay environment.

We have also reduced by half the amount of damage players receive from other characters when grabbed by certain moves. The balance of these moves has also been adjusted accordingly.

Please check the patch notes for more details: Patch Notes 1.16.0

Battle Style Settings

Various improvements have also been implemented for the main menu.

Settings can now be individually configured for each battle style.

We understand that some players may have been making detailed changes to the control settings depending on the battle style being used, and this adjustment will allow them to save their optimal configurations for each battle style.

We hope that players will enjoy making use of this feature.

Custom Match Improvements

Improvements have been made to Custom Matches.

Previously, team names were displayed as “Team 1–8,” but players will now be able to freely change their team names to something of their choosing. We have also added a feature that allows players to change their player name to something of their choosing, applicable only within Custom Matches.

We hope that players will enjoy using this feature when hosting tournaments with other players.

T.U.N.I.N.G. System Updates

Further improvements have been made to the T.U.N.I.N.G. System.

Until Season 16, players were required to open each T.U.N.I.N.G. slot individually using a Slot Unlock Key, but from Season 17 we have added a new “Batch Unlock Slots” function.

We have also made other minor UI adjustments.

T.U.N.I.N.G. System screen 1 T.U.N.I.N.G. System screen 2

We are also pleased to announce that due to the overwhelmingly positive player feedback about the T.U.N.I.N.G Mission Event, which we introduced in Season 16, we have decided to hold it again in Season 17!

Further details will be announced later on our official social media, so don’t miss it!

T.U.N.I.N.G. Mission Vol. 3

New Mt. Lady Costume: “Codebreak”

Many players have requested a new PUR costume for Mt. Lady, so we have added a new costume, “Codebreak.”

This costume will be featured in the Character Roll: Original (S17) Mirko, so be sure to try and get it along with Mirko!

Mt. Lady Codebreak costume illustration

*The Codebreak costume worn by Cementoss in the gallery is scheduled to appear in the second half of Season 17.

We will continue to develop and manage MHUR so that even more players can enjoy the game!

We hope you continue to have fun playing MY HERO ULTRA RUMBLE!

– Yokoyama, Producer of MY HERO ULTRA RUMBLE

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MY HERO ULTRA RUMBLE

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