MY HERO ULTRA RUMBLE - Patch Notes 1.10.0

May 21, 2025

Through our maintenance update on May 21, 2025, we made the following changes.

New Features

  • Added a new stage; U.S.J. Ver. 03, an upgrade of U.S.J. Ver. 02.

**Maps have a total rotation of five hours, with two hours for Chaos City, two hours for U.S.J. Ver. 03, and 1 hour for U.A. Island Ver. 02.

* The Tutorial, Training, and Custom Match modes are not eligible for map switching.

  • Added sound effects when leveling up Tuning Slots
  • Added sound effects when unlocking Tuning Slots
  • Added a survival time adjustment during matchmaking
    └ The strength of your opponents will slightly vary based on your average survival time in your last five matches
  • Added a Team Battle adjustment during matchmaking
    └ When performing a Team Battle via invites or Team ID search, you will face slightly stronger opponents in matchmaking
    └ The strength of opponents will vary depending on whether two or three players were invited to your Team Battle
  • Added compensation when an ally disconnects or idles
    └ Waived Entry Cost remains
    └ Increased drop rate of Character Data and Character Data Exchange Tickets
  • Added a Bonus for defeating a Full Team Member

*A pre-formed team of three invited players is considered a "Full Team"

*Bonus Rank Points will be awarded under the following conditions:
└ You K.O. a member from a Full Team
└ You assist a K.O. for a member from a Full Team
└ Your teammate K.O.s a member from a Full Team
 *Only applies in Ranked Matches

  • Added a Bonus for Defeating Higher Ranked Players
    └ When you K.O. a player ranked above you, you earn bonus Rank Points based on the Rank difference
    *Only applies in Ranked Matches

System Adjustments

  • Adjusted the UI design and mechanics for displaying attack direction
  • Actions will now be interrupted if your character moves too far from the target
    └ Rescuing/Threatening civilians
    └ Rescuing teammates
    └ Unlocking Item Boxes
  • You now retain all Quirk Skill Levels upon revival
  • Increased the time from the start of the final Phase to when the zone begins shrinking
  • Increased the time from when shrinking starts to when it ends during the final Phase
  • Changed Weekly Mission reset time from Sundays 9:00 PM (PST) to Tuesdays 1:00 PM (PST)
  • You can now check the number of compensation items required when assigning character data to Tuning Slots
  • Server Lobby matchmaking has been adjusted to better match players of similar strength
  • You can no longer proceed to the results screen after being K.O.'d until one of the following conditions is met:
    └ 60 seconds pass after your K.O. without anyone picking up your badge
    └ 60 seconds pass after an ally picks up your badge
    *This restriction does not apply if enough time has passed since the match began
  • Revised rules for costumes with boost effects
    └ Newly added costumes will now always have boost effects in two events
    └ If a costume is added during an ongoing event, its boost effects will begin with the next event. *The next event may occur in a different season.
  • Costumes earned as Rank or License rewards during a season will now receive boost effects in all events of that season.

Bug Fixes

Itsuka Kendo

  • Quirk Skill β [Big Fist Shield]
    └ Fixed a bug where some attacks couldn't be blocked and caused damage.

Denki Kaminari (Lightning)

  • Quirk Skill γ [Lightning Way]
    └ Fixed a bug where the second and subsequent charges wouldn't face the correct direction at high FPS.
    └ Fixed a bug where the second and subsequent charges wouldn't face the correct direction at high FPS.

Hitoshi Shinso

  • Quirk Skill α [Binding Cloth: Crushing Strike]
    └ Fixed a bug where captured enemies could not be slammed on the ground.
    └ Fixed a bug where slam distance would sometimes be too short.
  • Special Tuning Skill [High-Speed Replenishment] and [Speedy Civilian Rescue]
    └ Fixed a bug where effects could continue even after expiring.
  • Fixed a bug where some skill ammunition would deplete too slowly under low FPS.
    └ Ochaco Uraraka (Zero Satellites) Quirk Skill β [Zero Satellites]
    └ Nejire Hado Quirk Skill β (Spiraling Surge)
    └ Mirio Togata Special Action (Permeation)

Character Adjustments

Denki Kaminari

  • Special Action [Electrification]
    └ Electrified state no longer ends when grabbed.

Eijiro Kirishima

  • Special Action [Hardening]
    └ Hardened state now persists when reacting to damage.

Shota Aizawa

  • Special Action [Erasure]
    └ Now affects enemies in Permeation state.

Mirio Togata

  • Special Action [Permeation]
    └ Reduced duration of Permeation.
    └ Reduced Gauge cost when moving near allies.

Momo Yaoyorozu

  • Quirk Skill γ [Create: Bullet Rain]
    └ Increased durability of the created weapon.

Dabi (Crazy Torch)

  • Quirk Skill β Scorching Admonition
    └ Delayed the timing when flinch immunity activates after being hit.

Mr. Compress

  • Quirk Skill β Sleight of Hand
    └ Increased damage of reflected projectiles.
    └ Increased movement speed while using the skill.

Shoto Todoroki

  • Quirk Skill β [Heaven-Piercing Ice Wall]
    └ Reduced activation time.
    └ Reduced recovery time after activation.
    └ Increased falling speed while airborne.
  • Quirk Skill γ Ice Stalagmite
    └ Increased range.
    └ Reduced time before moving after triggering follow-up skill.
    └ Increased movement distance of the follow-up skill.

Endeavor

  • Melee Attack
    └ Now advanced slightly during aerial melee attacks

Denki Kaminari (Lightning)

  • Quirk Skill α [Lock-On Elect]
    └ Normal shorts can now hit the same enemy multiple times.
    └ Reduced lock-on charge time while aiming.
  • Quirk Skill β [Tracking Bolt]
    └ Reduced delay between detection and homing.
    └ No longer breaks after detecting a target.
    └ Reduced damage.

Kurogiri

  • Quirk Skill α [Dark Master]
    └ Increased direct hit damage.
    └ Reduced damage of lingering mist at impact point.
  • Quirk Skill γ [Shadow Haunt]
    └ Now supports gyro controls when controlling mist viewpoint.

We hope you continue enjoying MY HERO ULTRA RUMBLE.

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