New Unique Class Skills Sneak Peek

May 29, 2020

The Saurin Deception is coming soon, unleashing new skills and passive abilities for all five classes!

Each class already has two unique class skills. Crusaders sport Guard and Shield Throw, Rangers take aim with Tempest Shot and Reload, Mages power-up with Amplify and Concentrate, Berserkers harness Rage and Shoulder Slam, while Priests stand firm against darkness with Sacred Ground and Retribution.

Soon an alternative will exist for each of these abilities! Take a look at the currently planned  additions below. Players will be able to unlock these new abilities at level 30. To unlock an ability will require skill points. However, changing an ability out will require 100 Star Seeds.

Berserker

New Skills

Bloodthirst
Consume all Fury to restore HP and pull all nearby enemies into the Berserker’s range. The amount of HP restored increases dependent on how much Fury is consumed.

Short Dash
Quickly move over a short distance. You become immune to most attacks for a short period during this movement.

New Passives

True Berserker
Using the Rage ability while it is already in effect will restore 50% of your max Fury in exchange for 20% of your current HP.

Concussion
Shoulder Slam now stuns enemies for a short duration.

Endless Thirst
Increases the amount of HP restored by Bloodthirst. Fury may not be generated for a short time after using Bloodthirst.

Prepare Attack
Using Short Dash with more than 40 Fury consumes 40 Fury to increase the Berserker’s Attack Power by 15% for a short time.

Crusader

New Skills

Judge of Heretics
Slowly consume your Belief to increase attack damage. This effect lasts until your Belief is expended.

Piercing Shield
Throws a shield that damages all enemies in its path, traveling up to 15 m.

New Passives

Ironskin
Using Guard blocks attacks from all directions.

Splinter Shield
If Shield Throw hits an enemy, it explodes into shards and damages nearby enemies as well.

Brave Judge
While in the Judge of Heretics state, it has a chance of recovering HP, and movement speed is increased.

Awareness
Increases damage for Piercing Shield. Additionally, dealing damage to enemies with Piercing Shield reduces the shield's cooldown by each enemy hit.

Mage

New Skills

Frost Armor
Ignores damage from enemy attacks by covering yourself in ice. During this time, you cannot move or attack.

Mana Explosion
Consume all Mana Crystals to severely damage the enemy. The damage is increased based on the amount of consumed crystals.

New Passives

Time Distortion
Reduce cooldown time and fortify amplification effects for -2.5% of each consumed Mana Crystals.

Overwhelming Power
Concentrate increases movement speed. When the total amount of Mana Crystals reaches 10, all Crystals are immediately consumed to recover Mana for a period of time.

Frostbreath
Using Frost Armor consumes all Mana Crystals and recovers HP based on the amount consumed.

Energy Absorption
Each use of Mana Explosion restores the specific amount of Max Mana for each Mana Crystal consumed.

Priest

New Skills

Weakening Earth
Corrupt the earth and damage enemies within the area for 20 sec.

Heavenly Wings
Damage nearby enemies, then teleport 10 m backward.

New Passives

Extending Earth
Maximum Sacred Ground effect area increases from 10 m to 15 m.

Cursed Power
Curses targets within Weakening Earth's area of effect, increasing their received damage +10%.

Wing Shock
Reduces Heavenly Wings Holy Energy cost by 20%, and affected enemies are stunned for 2 sec.

Chain Reaction
The maximum number of enemies damaged by Retribution is increased from 3 to 4.

Ranger

New Skills

Extend Claws
Kicks enemies up to 3 times. The final attack performs a knock back.

Flashing Arrow
Fires an arrow charged with light that explodes on impact, stunning and blinding affected enemies.

New Passives

Penetrating Arrow
Reduces the arrow consumption for Tempest Shot.

Quick Hands
Reduces the time it takes to reload during combat.

Unrelenting
Using Extend Claws grants a super armor effect, and the Daze effect is replaced by a Stun effect.

Blinding Light
Increase the stun effect for Flashing Arrows.

 

The team is actively working hard on this upcoming update, so specifics may change slightly at release. Stay tuned for more information about the Saurin Deception coming next week!

More Fun for Everyone

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