Recent and Upcoming Release Notes

March 4, 2020

We've been hard at work making changes to better improve game play and stability. Please see the full list of recent changes below, and well as release notes for our upcoming client side fixes which will go live this Thursday. 

Recent Changes

Quests and Events

  • When a Gnoll Wastes regional quest and side quest has the same goal, the sidequest will now become the prerequisite for the regional quest
  • Fixed an issue where when bosses go Berserk, they are unable to sync to their location
  • Fixed an issue where the Brave Little Warriors quest can not be completed
  • The Treasure Shabiki now requires longer to acquire enough treasure to appear.

NPCs

  • Reduced the Wolf King’s XP, and removed reward scaling so that only fixed rewards are given regardless of the player’s level.
  • Modified the Wolf King and Faceless Captain rewards so that the fixed uncommon items do not give anything when dismantled.
    • Affected equipment (Wolf King, Faceless Captain’s early uncommon item rewards):
      • Faceless Captain's Heavy Belt
      • Gauntlets of the Wolf King
      • Faceless Captain's Leather Belt
      • Handguards of the Wolf King
      • Faceless Captain's Sash
      • Gloves of the Wolf King
  • Fixed an issue where the Ghost Assassin’s entry effect is digging into the ground.
  • Removed the Sentinel NPC near the Giant Cyclops.
  • Reduced the area of effect on the Giant Cyclops’ leap attack.
  • Fixed an issue where the Giant Cyclops teleports when the skill “Backstep” triggers.

Arenas and Dungeons

  • Fixed an issue where the 2nd boss in Dreamscale Ruins was not appearing in specific conditions.
  • Changed Arena and Battlefield so that players cannot use movement skills in the lobby.
  • Fixed an issue that prevented skills, traps, and projectiles that are supposed to hit from properly applying damage. 

Stability

  • Fixed an issue where items received through the mail can stack with existing inventory for an incorrect quantity.
  • Fixed a server crash caused by an abnormality in looting code.
  • Fixed an issue which caused the matchmaking server to crash under specific circumstances.
  • Fixed a crash caused by an abnormality in monster location codes.
  • Fixed a crash caused during an inventory cleanup when certain timed quests fail.
  • Plugged a couple of memory leaks.

 

Upcoming Client Fixes

The following fixes will go live on Thursday March 5 at approximately 2 AM in a client update. Players will need to download the update in order to play Bless Unleashed.

  • Quests in Ostium are now available beginning at level 31.
  • Fixed several client crashes.
  • Removed unused UI elements in some screens.
  • Objective text for Invasion events will now display properly.

 

Known Issues

  • Objective text for Invasion events is incorrectly displayed at 1/2 times the target amount.
    • This will be fixed in the client update.
  • Daily reset timers are currently displayed incorrectly, and are taking place four hours after the listed time.
    • Valor Perks Daily Lumena Bonus resets at 12 AM PST (8 AM UTC).
  • Player inventory becomes full when certain quest items are not cleared upon failed or deleted quests.
    • We are working to resolve this issue as soon as possible. If you are affected by this bug, please file a ticket by visiting https://support.blessunleashed.com so our GMs can investigate.
More Fun for Everyone

The Latest From Right in Your Email Inbox


By joining our mailing list you are providing consent for us to contact you with email marketing offers and updates, and are also agreeing to our Privacy Policy and Terms of Service.