DRAGON BALL: Sparking! ZERO Patch Note - September 22, 2025
Thank you for playing DRAGON BALL: Sparking! ZERO.
The new patch is planning to be released on September 21st 3PM PDT.
To ensure the best possible DRAGON BALL: Sparking! ZERO experience, please apply the latest update file.
Target Platforms: PlayStation 5, Xbox Series X|S, PC
Version: Ver.2014.013.003.009.008
General Changes / Adjustments
Stages
- added the First Demon World stage.
Single Battle
- Characters who recover health upon transformation will no longer do so.
- Characters who can transform will receive a permanent attack power buff when transforming using a skill sock. This buff is removed when reverting the transformation.
Feature changes / Adjustments
Options
- Added an option for displaying the edge of the battle area, allowing players to choose a method where the boundary appears when approaching it.
Game Mode Changes / Adjustments
Episode Battle
- Adjusted the difficulty of some stages in accordance with the battle system adjustments.
Custom Battle
- Added 2D cutscenes and text.
Ranked Match
- Players will now receive a minimum of 50 points regardless of the difference in rank points.
- At the end of the season, players ranked 1st to 100th will receive a text title indicating their rank.
- Similarly, for character ranks, players ranked 1st to 100th will receive a text title indicating their rank at the end of the season.
Battle System Changes / Adjustments
Short Dash
- Players can now perform another short dash immediately after starting one, but only once.
Ascent / Descent
- Increased the speed of ascent and descent at close range.
Quick Ascent / Quick Descent
- Increased Ki consumption.
General Ultimate Blasts
- Reduced the damage reduction correction when hitting with Ultimate Blasts during combos.
Ki Blast Deflect
- Players can now quickly perform Smash attacks during Ki Blast Deflect.
Super Counter
- Ki will no longer automatically recover during Super Counter.
See Through
- The follow-up techniques after a successful Perception can now be charged by holding the Perception button.
Sonic Sway
- Fixed an issue where follow-up attacks after Sonic Sway could be guarded for some characters.
Revenge Counter
- Fixed an issue where the activation window for Perception against Revenge Counter was shorter than intended.
Guard Break
- Fixed an issue where Smash attacks in the same direction could not break guards after a Guard Break.
Paralyzing Smash Ki Blast
- Increased Ki consumption.
- Revenge Counter can now be used when hit from the front.
- Hitting twice in a combo will now cause the opponent to be blown away instead of being paralyzed.
Tornado Slash
- Fixed an issue where guarding could be inserted during Tornado Slash.
Skill Changes / Adjustments
Dyspo: Super Maximum Light Speed Mode
- An icon will now be displayed during the effect duration.
- Ki consumption for short dashes is reduced during the effect.
Blast Changes / Adjustments
General Unblockable Rush Blasts
- Can now be evaded with auto-evasion skills such as Afterimage Technique.
Character Changes / Adjustments
Gogeta (Super), Super Saiyan God Super Saiyan
- Increased the attack power of the Smash Ki Blast performed on the spot.
Whis
- Adjusted the blast "Overture to Destruction" to be less likely to hit opponents directly above or below.
Other
Battle Rules
- Fixed an issue where stepping out of bounds during battles with ring outs would not result in a ring out.
Online Match
- Fixed an issue where the on-screen UI was sometimes not displayed.