MY HERO ULTRA RUMBLE Patch Notes - 1.15.0

March 25, 2026

Through our maintenance update on March 25, 2026, we made the following changes.

New Features

【Server Lobby】

・A rank icon will now display in the upper left corner of the screen in the Ranked Match Server Lobby.

・Added an area within the Server Lobby where players are invulnerable and cannot be attacked.

*This area can be used for interacting with other players, such as using emotes.

【T.U.N.I.N.G. System】

・Added a function to check recommended costumes for each character.

・Added a function to level up multiple T.U.N.I.N.G. slots at the same time.

・Added a function to check recommended character data for each slot.

*Multiple slots can be set at once by using "Recommended Batch Set."

*Each recommendation is selected based on information from top MVP Ranking players.

*The data is expected to be compiled and updated every Wednesday.

Due to this, the recommendation setting will be available one week after the start of Season 16.

【Game Mode Selection】

・Added an additional UI for stage and difficulty selection for Training Mode and CPU Battle.

*CPU Battle can now be chosen at any time, for any stage.

【My Room】

・Added a function to the main menu when viewing other players' Profiles to access their "My Room."

*This function cannot be used during battle.

・Added a function to Like another player's "My Room."

・Added a function to display the number of "Likes on My Room" on your own Profile.

・Added a preset function to the My Room customization screen to allow for saving multiple My Room settings.

・Added a marker in the My Room customization screen during character selection to show the location of characters already placed. The corresponding character will be highlighted according to the cursor's position.

・Added an On/Off display function to the My Room customization screen menu when setting characters, allowing you to check the room background.

【Custom Matches】

・Added "Area Control Battle" to Custom Matches.

【Settings】

・Added a Finishing Attack toggle option (short press/long press) to the Gameplay tab.

System Adjustments

【Battle-Related Adjustments】

・Characters will no longer stop when opening the map while moving.

*As a result of this change, when using a controller the map and cursor will now be able to be moved simultaneously using the right stick.

・Increased the maximum display time for Markers from 30 seconds to 60 seconds.

・Increased the maximum number of Markers that can be placed simultaneously from 2 to 4.

・When recovering from being downed, an effect indicating invincibility will now be displayed.

【Items and Item Bag】

・When a Level Up Card is nearby, players can now open the Level Up Card Shortcut and level up without picking up the card itself.

・Level Up Cards can now be used consecutively when being selected on the Item Bag screen.

・Adjusted the display priority so that Level Up Cards, Revive Cards, and Team Recovery Items are easier to pick up when approached.

・When picking up items, remaining Item Bag capacity will now be displayed at the bottom of the screen.

【Safe Zone】

・Damage received will increase the longer a player remains outside of the Safe Zone.

*Damage increases after 10 seconds, and resets when returning to the Safe Zone.

*Damage does not increase while downed.

【Training Mode】

・Adjusted the icons on the Starting Point selection screen and Map screen to display locations with Item groups.

・Adjusted PU/PC Gauges to now also speed up according to Reload Speed settings.

Adjustments to Area Control Battle

【Game Rules】

・Increased the interval at which points are accrued.

・Adjusted destructible objects created by Quirk Skills to be more easily destroyed by opponent attacks.

・Adjusted the algorithm when assigning Teams.

*Players will now be assigned Teams closer to their own skill level.

【Character Selection】

・Adjusted the amount of time available when selecting a character.

【Scorer】

・Increased additional points earned when securing Area B with a Scorer character.

・Adjusted to earn points in areas other than Area B for allied teams.

【UI】

・Changed the position of the UI when the Capturer's effect is activated.

・Changed the position and display time of the UI when the Scorer's effect is activated.

・Changed the log to display in blue for allied teams and red for opponent teams

 when another player is K.O.

【New Stage】

・Added Gym β Pattern 1, Gym β Pattern 2, and Gym β Pattern 3.

Battle Style Adjustments

【Izuku Midoriya OFA (Original)】

・Quirk Skill γ "2nd Transmission"

└Adjusted to display the Fa Jin effect on his arm when in 5th Gear .

【Izuku Midoriya (Full Bullet)】

・Quirk Skill α "Delaware Smash: Full Bullet"

└Increased damage when not in Aim Mode.

└Adjusted the number of hits when using Aim Mode to 1.

・Quirk Skill β "Manchester Smash"

└Adjusted the skill's two-stage change according to height to one stage.

*The intermediate size has been removed, resulting in two types: normal and enhanced.

└Increased direct hit damage.

└Adjusted so that direct hit damage is dealt to GP first.

└Decreased area damage of normal version.

└Increased area damage of enhanced version.

└Increased fall speed.

・Quirk Skill γ "Ground Impact"

└Increased fall speed when used in mid-air.

└Increased the maximum number of raised ground surfaces that can exist simultaneously.

└Increased the initial and final speeds when holding down the button to jump.

└Adjusted the jump angle to change only when the crosshair is pointed upwards.

【All For One (Original)】

・Special Action "Plunder"

└Adjusted to allow for stealing an opponent's Quirk Skill even with no gauge left.

【All For One (Original)】

・Quirk Skill α "Thunder Sepulture"

└Reduced the area of hit detection for background objects.

*This will make it easier to hit the intended location.

【Dabi】

・Special Action "Unquenchable Flame"

└Adjusted to unify defensive techniques with Dabi (Original) Quirk Skill γ "Ring of Fire."

└Increased the length of invincibility when self-reviving using his Special Action.

【Hitoshi Shinso (Original)】

・Special Action "Persona Cords"

└Reduced the time a hit opponent is immobilized.

【Mt. Lady (Original)】

・Quirk Skill γ "Canyon Cannon"

└Adjusted to dash in the aim direction when used on the ground.

・Special Action "Gigantification"

└Reduced the stun time when Gigantification fails.

【Twice (Original)】

・Aerial Melee Attack

└Increased knockdown value.

・Quirk Skill β "Self-Duplicate"

└Reduced the time until a hit opponent can recover.

└Increased damage for levels 1 to 5.

└Reduced damage for levels 6 to 9.

・Quirk Skill γ "Foot Boost"

└Removed the tape measure's knockdown value.

└Reduced damage.

└Reduced ammo count at level 9.

└Increased reload speed when level 9 ammo is depleted.

└Increased range, movement distance, and movement speed.

└Adjusted to allow the skill to be canceled into Quirk Skill γ while moving.

└Adjusted the timing during an aerial melee attack when canceling the skill into Quirk Skill β to occur after the slash.

└Adjusted the timing of slash hit damage and hit detection for easier execution.

└Reduced the time until a hit opponent recovers.

【Shoto Todoroki (Original)】

・Quirk Skill β "Heaven-Piercing Ice Wall"

└Reduced the damage hit detection duration.

・Quirk Skill γ "Ice Step"

└Adjusted to allow for canceling by inputting a jump midway through dashing.

└Reduced individual reload speed.

【Endeavor (Inferno Fist)】

・Quirk Skill β "Hell Curtain"

└Reduced the tornado's circular expansion radius.

└Adjusted the height of the damage area effect.

【Mr. Compress (Original)】

・Quirk Skill γ "Magician's Choice"

└Adjusted to throw fake marbles when inputting a jump.

【Tenya Iida (Original)】

・Quirk Skill γ "Recipro Turbo"

└Reduced Engine Stall Time for levels 1 to 8, to align with level 9.

【Denki Kaminari (Lightning)】

・Quirk Skill γ "Lightning Way"

└Increased dash range for levels 1 to 3.

【Katsuki Bakugo (Original)】

・Quirk Skill γ "Howitzer Impact"

└Adjusted to make it easier to land a full hit on opponents.

└Decreased continuous hit damage.

└Reduced finishing damage for levels 5 to 9.

【Ochaco Uraraka (Zero Satellites)】

・Quirk Skill β "Zero Satellites"

└Adjusted to make it easier to land a full hit on opponents.

【Eijiro Kirishima (Original)】

・Quirk Skill α "Chanbara Blade"

└Adjusted to make it easier to land a full hit on opponents.

└Reduced finishing damage for levels 5 to 9.

【Present Mic (Original)】

・Quirk Skill γ "D.J. Punch"

└Adjusted to dash in the aim direction when used on the ground.

【Lady Nagant (Original)】

・Adjusted Special Action "Scope Mode" to be unusable directly after a Melee Attack.

【Shota Aizawa (Original)】

・Quirk Skill α "Binding Cloth: Capture"

└Decreased damage when grabbing opponents.

└Increased kick damage for levels 1 to 5.

└Reduced kick damage for levels 7 to 9.

└Reduced shockwave damage.

└Reduced reload speed.

└Changed ammo count to 4 for all levels.

【All Battle Styles】

・Increased movement speed when downed.

【AoE(Area of Effect)】

*An effect was added to the following Quirk Skills to alert players if they are in range of an opponent's attack.

・Tomura Shigaraki (Thousand-Hand Break)

└Quirk Skill α "Thousand-Hand Break"

・All For One (Original)

└Quirk Skill γ "Black Field"

・Tamaki Amajiki (Original)

└Quirk Skill γ "Plasma Cannon"

・Ochaco Uraraka (Original)

└Quirk Skill γ "Nebulous Space"

・Lady Nagant (Original)

└Quirk Skill β "High Angle Fire"

・Endeavor (Original)

└Quirk Skill γ "Prominence Burn"

・Endeavor (Inferno Fist)

└Quirk Skill β "Vanishing Storm"

・Shoto Todoroki (Ice Fang Wind Flame)

└Quirk Skill α "Ice Fang Wind Flame"

・Mt. Lady (Original)

└(Gigantification) Quirk Skill β "Caldera Stomp"

【Aerial Quirk Skills】

*Adjusted the following moves that change behavior when airborne to count as Aerial Quirk Skills if players input a jump directly before performing the move, even if the character's feet are still on the ground.

・Izuku Midoriya (Original)

└Quirk Skill γ "Blackwhip"

・Katsuki Bakugo (Machine Gun)

└Quirk Skill α "AP Machine Gun"

・Ochaco Uraraka (Original)

└Quirk Skill α "Zodiac Wire"

・Tsuyu Asui (Original)

└Quirk Skill α "Ribbit Shot"

└Quirk Skill β "Ribbit Swing"

Eijiro Kirishima (Original)

└Quirk Skill β "Red Counter"

└Quirk Skill γ "Red Burst"

Eijiro Kirishima (Red Drive)

└Quirk Skill α "Red Drive"

All Might (Original)

└Quirk Skill β "United States of Smash"

Shota Aizawa (Original)

└Quirk Skill α "Binding Cloth: Capture"

・Tomura Shigaraki

└Special Action "Collapse Hand"

・Tomura Shigaraki (Original)

└Quirk Skill α "Earth Crack"

└Quirk Skill β "Ground Destruction"

・Itsuka Kendo (Twin Palm Strike)

└Quirk Skill γ "Whirlwind Fist"

・Mt. Lady (Original)

└Quirk Skill β "Caldera Stomp"

└Quirk Skill γ "Canyon Cannon"

・Present Mic

└Quirk Skill γ "D.J. Punch"

・Izuku Midoriya OFA (Original)

└Quirk Skill α "Delaware Smash Airblast"

・Armored All Might (Original)

└Quirk Skill β "Blackwhip Cellophane"

・Overhaul (Blighted Precipice)

└Quirk Skill γ "Coffin Shot"

【Hovering Behavior】

・Armored All Might

└Adjusted to allow for easier left/right input when falling after canceling hovering.

・Nejire Hado, Endeavor

└Adjusted to allow for inertia after stopping and canceling hovering.

Bug Fixes

・Fixed a bug where characters would become stuck inside the wall when reviving next to walls.

・Fixed a bug where players hit by an opponent's Finishing Attack could not be revived by allies' Special Actions.

【Tamaki Amajiki (Original)】

・Quirk Skill γ "Plasma Cannon"

└Fixed a bug where the display spectrum settings would affect gyration speed while firing.

【Tomura Shigaraki (Thousand-Hand Break)】

・Quirk Skill α "Thousand-Hand Break"

└Fixed a bug where after level 4, when performing the skill the area damage attack would drift behind the character.

【Lady Nagant (Original)】

・Quirk Skill γ "Kickback Shot"

└Fixed a bug where under certain conditions, the character would jump extremely high and not fall back down.

・Special Action "Scope Mode"

└Fixed a bug where the aim direction would drift when firing a shot directly after looking into the scope.

【Overhaul (Blighted Precipice)】

・Quirk Skill β "Blighted Precipice"

└Fixed a bug where the pillar damage hit detection would disappear when extending.

└Fixed a bug where after inputting a jump, the pillars would not disappear for other players.

【Himiko Toga】

・Fixed a bug where some Special Tuning Skills would lose the effect while still active.

・Fixed a bug where some Special Tuning Skills would incorrectly take effect when entering or canceling Transform.

・Fixed a bug where some Special Tuning Skills would become permanent under certain conditions.

・Fixed a bug where the Special Tuning Skills "Foundation of Peace" and "Extra Wind" would not take proper effect when activated.

・Fixed a bug where the Special Tuning Skill "Camouflage" would not grant Invisibility when activated.

【Special Tuning Skill】【Mirio Togata (Sheer Counter)】

└Fixed a bug where the skill's invincibility effect would be removed under certain conditions, even if the effect was still active.

We hope you continue enjoying MY HERO ULTRA RUMBLE.

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