DRAGON BALL FighterZ - Patch Notes 1.42
System Mechanics
Jumping Unique Attack, Jumping ↓ Unique Attack
- For some characters, fixed an issue in which using a jumping unique attack or jumping ↓ + unique attack after a Simple Dash input and hitting the opponent would result in a Super Dash instead.
Vegeta (Super Saiyan)
Super Dash Kick (Medium)
- Adjusted knockback when only the final hit connects of the medium version of Vegeta (Super Saiyan)'s Super Dash Kick.
Gohan (Teen)
Crouching Unique Attack, Jumping ↓ Unique Attack, Z Assist (B-Type)
- Adjusted the distance that the projectile of Gohan (Teen)'s crouching unique attack, jumping ↓ + unique attack, and Z Assist (B Type) moves when it goes off-screen.
Frieza
Crouching Medium Attack
- Adjusted the hitbox of the first hit of Frieza's crouching medium attack.
- Increased the distance moved when inputting → during Frieza's crouching medium attack.
Nova Strike
- Frieza will now move when inputting ↑ on the startup of Nova Strike.
Jumping ↓ Unique Attack
- Fixed an issue in which using Frieza's jumping ↓ + unique attack after a Simple Dash input would result in a Super Dash instead.
You must die by my hand!
- Sped up startup of Frieza's "You must die by my hand!"
Krillin
Jumping Unique Attack
- Adjusted Krillin's jumping unique attack so that diagonal inputs will be ignored when entering → to change projectile speed.
- Adjusted Krillin's jumping unique attack so that diagonal inputs will be ignored when inputting an additional → or ←.
- Adjusted the distance that the Ki Blast in Krillin's jumping unique attack moves when inputting an additional → or ←.
Yamcha
Jumping ↓ Unique Attack
- Fixed an issue in which using Yamcha's jumping ↓ heavy attack after a Simple Dash input would result in a Super Dash instead.
Gotenks
Z Assist (B-Type)
- Fixed an issue in which the properties of Gotenks's Z Assist (B Type) would change under certain conditions.
Android 21
Hors d'Oeuvre Stab (Heavy)
- Increased stun time of Android 21's Hors d'Oeuvre Stab (Heavy) when not in animation.
Zamasu (Fused)
Z Assist (A-Type)
- Adjusted damage scaling and fixed an issue in which the Ki gauge would increase when using Zamasu (Fused)'s Z Assist (A Type).
Heaven's Flash
- Fixed an issue in which the quick dash behavior of Zamasu (Fused)'s Heaven's Flash would change under certain conditions.
- Super Attacks can now be used during the latter half of the quick dash of Zamasu (Fused)'s Heaven's Flash.
Videl
Defender of Love & Justice, Great Saiyaman!
- Sped up the timing at which Videl's "Defender of Love & Justice, Great Saiyaman!" enters a powered-up state.
Justice Revenge
- Extended the range at which Videl's Justice Revenge hits while in a powered-up state.
Goku (GT)
Jumping ↓ Unique Attack
- Fixed an issue in which using Goku (GT)'s jumping ↓ + unique attack after a Simple Dash input would result in a Super Dash instead.
Kamehameha
- Adjusted stun time when the grounded version of Goku (GT)'s Kamehameha connects.
Janemba
Shadow Kick
- Adjusted where Janemba's Shadow Kick appears when attacking an opponent standing on the ground.
Kefla
Gigantic Breaker
- Kefla's Gigantic Breaker can now be ended if the button is not held down when Z Changing during the attack.
Goku (Ultra Instinct)
Secret Sensation
- The Ki gauge will now decrease upon movement while the opponent is taking damage during Goku (Ultra Instinct)'s Secret Sensation.
Master Roshi
Thunder Shock Surprise
- Adjusted behavior when Master Roshi's Thunder Shock Surprise connects.
Reverse Kamehameha
- Adjusted prioritization between mid-air dash and Master Roshi's Reverse Kamehameha.